Return of the Armies: The Battle of Prairie Grove (2004)
ag.gameitem.AGID:
Spielzeit: 0
Mindestalter: 0
Spieleranzahl:
0 - 2
ag.gameitem.publisher:
Calumet Armchair Games
Spiel-Designer:
Ronald E. Brooks, II
Künstler:
Unbekannt
Mechaniken:
Hexagon Grid
Beschreibung
A game of The War for Southern Independence Series. This is the smallest game of the series with only 2 map sections. The game depicts the Battle of Prairie Grove, Arkansas fought on December 7, 1862. Confederate General John Hindman attacked one of two Union Armies that were split. In the game, Gen. Hindman must defeat Union General Francis Herron's Army before General Blunt's Army can attempt to rescue the attacked Union force.
The game has Exclusive Rules for this battle that include Confederate poor training and poor supply situation, Union fatigue & Union recklessness.
The War for Southern Independence Game System is a tactical gaming system which comes with standard rules and unique rules for each individual game.
The system uses hexes with each representing 435 yards and each strength point on the troop counters represents between 100 and 350 men. Each artillery point represents 2 cannons. Game turn length represent 30 minutes of time.
The game system is loosely based on the old SPI's Blue & Grey system with a modified combat system using a D10 with rolls based on odds rather than a CRT. Leadership rules were added as leaders often made the difference in an ACW battle.
Other battles in this series are:
Elkhorn Tavern, Oak Hill, Fort Donelson & Iuka.
A game of The War for Southern Independence Series. This is the smallest game of the series with only 2 map sections. The game depicts the Battle of Prairie Grove, Arkansas fought on December 7, 1862. Confederate General John Hindman attacked one of two Union Armies that were split. In the game, Gen. Hindman must defeat Union General Francis Herron's Army before General Blunt's Army can attempt to rescue the attacked Union force.
The game has Exclusive Rules for this battle that include Confederate poor training and poor supply situation, Union fatigue & Union recklessness.
The War for Southern Independence Game System is a tactical gaming system which comes with standard rules and unique rules for each individual game.
The system uses hexes with each representing 435 yards and each strength point on the troop counters represents between 100 and 350 men. Each artillery point represents 2 cannons. Game turn length represent 30 minutes of time.
The game system is loosely based on the old SPI's Blue & Grey system with a modified combat system using a D10 with rolls based on odds rather than a CRT. Leadership rules were added as leaders often made the difference in an ACW battle.
Other battles in this series are:
Elkhorn Tavern, Oak Hill, Fort Donelson & Iuka.
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-05-02 23:48:32.23